About

Rusty & Ruffy International Studio.

An independent AI product studio from Switzerland, founded by Rusty and Ruffy. We build focused AI products for problems we know from our own experience.

Our story

We saw the problem in our own work.

We started as two developers who wanted to build Roblox games – and quickly learned that modern game development relies heavily on AI. But general-purpose models aren't made for Roblox: they mix up Luau with plain Lua, suggest APIs that don't exist and forget everything about a project between sessions.

So we started building what we were missing: one AI for the whole game – from the plan to 3D models, scripts, UI and graphics – with its own memory that learns from experience. That became our first project, Brickbrain. The same approach drives everything we do – next up is RR Lingua.

Mission

Specialized AI that gives small teams real leverage.

Real work needs tools that understand the specific field and remember the context. We build exactly those tools – privacy-conscious, and proven in our own work before anyone else gets them.

Name
Rusty & Ruffy International Studio
Based in
Switzerland
Founded
2026
Stage
Early-stage startup, not yet incorporated
Focus
Applied AI products
Projects
Brickbrain, RR Lingua
Contact
hello@rr-international-studio.ch

Our merry band

Rusty and Ruffy – AI, engineering and product.

RK

Rafael Ethan Kuhn

aka RuffyFounder & CEO

AI research, model training and company strategy.

LC

Lucas Canales

aka RustyCo-Founder & CTO

Roblox engineering, Luau systems and developer tooling.

Why Switzerland

Precision, privacy and reliability – values that shape how we handle data and build software.

Why specialized AI

Domain-specific models grounded in real context beat generic assistants on the tasks that matter.

Why now

Modern models make focused AI products possible for a small team – with the right data and context.

Come work with us!

We're looking for

  • Cloud & compute partners
  • Startup programs
  • AI & game researchers
  • Roblox creators to test

We're not hiring yet – but we'd love to meet people who share the idea. Training a specialized AI takes compute, feedback and real game projects, and every partner helps us get there faster.

If you can help with one of these, drop us a line.